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API & Plugins

VIOSO INTEGRATION

Our software already supports 50+ platforms and applications.

You can export to standard data format (MPCDI, X-files, blend files..) or to a dedicated plugin (VIOSO API parsing our data files).

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Do you want to enable your own application to load our calibration files?

VIOSO OpenAPI

A free library to integrate warping and blending to your image generator application.

  • Easy to setup and use

  • Support for Windows and Linux

  • Support for DirectX9 to 12, OpenGL, Vulkan
     

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Examples of available VIOSO plugins ↓ 

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Unreal Engine Plugin

This plug-in integrates VIOSO multi-projection calibration into a Unreal Engine project.
It imports the calibration data of warping and blending, done automatically using VIOSO software and exported in VWF or MPCDI file format. The plugin is included in the Unreal Engine releases starting from the version 4.26

The plug-in supports:

  • 3D-based Calibration data

  •  Any shape of screen (cylinder, spherical, domes, custom)

  •  All types and models of projectors

  •  Any hardware (GPU, CPU) supported by Unreal Engine

  •  Static eye point perspective correction

  •  Dynamic eye point perspective correction

  • Automatic viewport calculation for each projector

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UNITY Plugin

This plug-in integrates VIOSO multi-projection calibration into a Unity project.
It imports the calibration data of warping and blending, done automatically using VIOSO software and exported in VWF file format.

The plug-in supports:

  • 2D/3D-based Calibration data

  •  Any shape of screen (cylinder, spherical, domes, custom)

  •  All types and models of projectors

  •  Any hardware (GPU, CPU) supported by Unity

  •  Static eye point perspective correction

  •  Dynamic eye point perspective correction

  • Automatic viewport calculation for each projector

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